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D&d 5e monster stat block template
D&d 5e monster stat block template






d&d 5e monster stat block template d&d 5e monster stat block template

If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. When you make a melee attack on your turn, your reach for it is 5 feet greater than normal. You can't discern color in darkness, only shades of gray. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. Bugbears are between 6 and 8 feet tall and weigh between 250 and 350 pounds. Bugbears endure a harsh existence that demands each of them to remain self-sufficient, even at the expense of their fellows. Bugbears reach adulthood at age 16 and live up to 80 years. Your Strength score increases by 2, and your Dexterity score increases by 1. Monsters follow the rules, but can be designed to break them. While monsters have additional options allowing them to cast extra spells, they’re still restricted by the bonus action spellcasting rule (unless they have a specific exception in their stat block). I’d need to go dig in on my MM, but I’m thinking of things like Legendary Actions, etc., which already set monsters into a different set of casting rules/economy than players. If so, that would mean current creatures, such as a War Priest, could cast healing word (bonus action) & any other spell as an action. “You can’t cast another spell during the same turn, except for a cantrip with a casting time of 1 action.” #dnd #dnd5e /a5AntzRg7aĬurious development indeed…and a way to bypass counterspell!ĭoes it (spellcasting rules) only apply to Player Characters? If they were, they’d break the spellcasting rule: Take a look at the new War Priest stat block.








D&d 5e monster stat block template