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First contact war mass effect
First contact war mass effect








first contact war mass effect

In spite of the fact that the ending remains unchanged, the release of the new Citadel expansion pack provides fans of Shepard and the crew of the Normandy no small amount of closure for their stories and their adventures. You're either fighting another unfathomable existential threat to the galaxy that replaces the Reapers or you're fighting the actual Reapers yet again, just with Shepard at the helm.The Mass Effect trilogy is over. Either scenario just feels like a retread of the trilogy to me though.

first contact war mass effect

Or you could go down the route of Machine God Shepard being too authoritarian and rebelling against the Reapers control over this new galaxy. To introduce an even greater and more powerful threat would be folly. With a Control ending at best you could either introduce an even greater threat to the galaxy that even the Reapers can't squash, which is pretty absurd since even in ME3 their defeat required basically space magic since they were so overwhelming more powerful than all of the other civs. It just leaves the rest of the galaxy to figure things out on their own without introducing this literal McGuffin that drastically shifts the balance of power and technology to an unimaginable degree. Sure their bodies are left and some tech can be developed from that through reverse engineering, but they're dead, most if not all their knowledge is gone with them.

first contact war mass effect

Colony that needs aid, Reapers.ĭestroy resets things and removes the Reapers from the equation. Internal conflict between factions, Reapers. You would have to go extremely far out of your way to avoid them or explain away why the Reapers can't fix some issue that would feel very fake and contrived for the player. Their technology and depth of knowledge is so great and vast that it's hard to create a scenario that they couldn't basically fix with ease. The Reapers were around for over 1 billion years and have acquired the knowledge of countless spacefaring civilizations that appeared during that time. If they were to realistically explore the ramifications of that ending and what it would really mean to have a Machine God Shepard controlling all of the Reapers for the benefit of all life in the galaxy then you'd end up with basically a conflict free society with unimaginable advances in technology. Either of those endings is objectively good because they basically remove conflict from the galaxy and provide friendly, benevolent Reapers with an almost unlimited fount of knowledge and power at their disposal. Their only drawbacks were for Shepard, unlike Destroy which had real impacts on other life.

first contact war mass effect

Control, like Synthesis, is a utopian ending. Click to shrink.I definitely disagree with that notion.










First contact war mass effect